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Devlog
Autumn, Coffee and Magic
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Devlog
Gameplay
July 31, 2023
by
Weird Birds
#chaotic gamedev
Hey, Weil here. Made a video of the game to confirm we are still alive. It actually works and I can play it... I did not commit it to gitlab, though, did I? Some visuals will be changed, some are stil...
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Witch sneak peek!
July 26, 2023
by
Weird Birds
#chaotic gamedev
There is progress in our work! Some of it is hidden under the hood, but some is done by our artist and writer and can be shown! So today I am dropping a tiny bit of text for you. 'Ah, that’s a good...
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We are back
July 16, 2023
by
Weird Birds
#development chaos
Hey, my dear friends, this is Weil speaking. We disappeared for almost a year with this game (and bugfixes for the vampires took ages), but life is, sadly, overwhelming for many of us. Currently, we a...
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So far so good!
September 13, 2022
by
Weird Birds
#development chaos
So far - so good! The visuals are slowly moving from the default quick pictures (you can still see them on the character, though - Weil can draw, but only keeps a mouse when coding, so making decent p...
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Legacy code, my curse
September 11, 2022
by
Weird Birds
So, to make our team's life easier, Weil finally decided to extract the fundamental components from her first game and make a template that can be copied to any roguelike project (including this one)...
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